Tag Archives: iphone apps

How To Make iPhone Apps (And Make Money That Will Replace Your 9-5): A Beginner’s Guide

When looking through the eyes of the consumer, there are two types of apps: paid and free, with each having its own advantages, and each being equally lucrative. The paid app revenue model is quite straightforward. Apps are offered for sale at a set price, usually somewhere between 99 cents and $2.99, which may seem modest at first, until you realize that these numbers could easily translate to $1 million to $3 million in revenue for a popular app.

The free app revenue model, on the other hand, has its basis in advertising, which it relies upon to bring in profits. Advertising itself is a multi-billion dollar industry monthly, and with the number of iPhone and iPhone app users currently at over 70 million and growing, companies are realizing the value in advertising through apps. Google AdSense and AdMob are two standouts at the forefront of serving mobile ads, which often take the form of banners running across the top or bottom of the app screen space. In its relatively brief lifespan, AdMob mobile ads have resulted in over 474 billion impressions, which translates to lots of happy advertisers, and therefore lots of happy app developers with even happier wallets. ...

What Makes For A Good iPhone App?

What makes for a good app? I decided to research into what makes blockbuster apps such as Angry Birds blockbuster; what formulates for a good app where minority make it big and majority flop so to speak. As a summary, this is what I found and came across:

  • With so many new apps being launched on a day to day basis all having the initial potential of making it big there is no imagining for some how stiff such competition actually is for a developer. We as app buyers and users only usually see the more popular apps or apps that we have specifically searched for. Sorry to break such things to an avid app buyer; but there is probably another 300,000 apps that you haven't yet seen or heard of knocking about on the iTunes store. So with this in mind, it is important to be different and be able to provide a unique experience that no other app offers. Is there a need or a niche for such app? Any similar apps already out there, how well are they doing? How well is the app going to be made (with regards to the developer's skill sets and utilising the latest technology the iPhone on hand)? Is it going to have worthy functionality that people are going to want to use? These are just a few of many questions you need to ask yourself before making a successful app.
  • Many developers go out to make money and for this to be their main motivator, not considering the user as a valuable consumer. Don't get me wrong, this is all good in some cases as people do deserve to earn for their efforts and time consumed, but this is not always the right basis to initially release an app on. This is an especially good technique for smaller app developers that don't have the preliminary wads of cash needed to make an app big. Cover Orange for example is one of the latest phenomenon's to hit the app store. Not only was it unique in the physics puzzler genre, but originally (before 59p) was a free app to download. That is one example of a smaller app developer making it big off decisions such as that one. This along with developers that offer demo's and lite versions of their app lure potential consumers buying if they like. Remember, not everybody wants to take the risk of maybe buying a rubbish app, demo's and lite versions resolve any doubts the user might have, increasing the chance to snap up another sale.
  • Stable, reliable with quick load speeds. If a user is purchasing an app (even for the likes of 59p) they expect it to be tested under multiple conditions for its reliability and have understandable loading speeds of a few seconds tops. Not many people are going to sit around waiting for an app to load-up for 30 seconds. People don't have patience any more like they used to.
  • Easy to use and navigate. Users like to be able to start using an app as soon as possible and not need a PhD in Computer Science in order to figure out any of its features.
  • Last but not least the look and feel of an app is just as important as any of the above in this day and age. Overblown visuals, neglecting the use of the latest technological advancements such as GPS, accelerometer, retina display and other functions available are just two of the many things NOT to do in this department.

Become An App Developer And Make Money

The two types of apps you will see in most app stores are FREE apps and PAID apps. Many apps available for download come free of charge which raises the obvious question of how do I make money if my app is free? There are two main streams of income for offering your apps free of charge. The first is advertising which relies on targeted ads such as Google AdSense or affiliate links which are inserted into the apps content. No one wants to have ads cluttering the content so it is important to place them in an area that will be noticed, but not so much so that they get in the way. Another option is to offer your app for free but withhold certain features or functions which would appeal to the user and entice them to consider purchasing the full version. If going down this route it is important not to put all your eggs into one basket so to speak. If you offer too much in the free version users will have no need to purchase. Although there is no rule to say you can not use both options at the same time. If you wish to charge outright for your app make sure you set a reasonable price that is realistic. Charge too much and you price yourself out of the market. Charge too little and you run the risk of devaluing your app.

Do I have to be a qualified developer to make apps? Well, this is not entirely the case as Google have launched App Inventor which allows almost anyone to create an Andoid app with little to no programming knowledge. It is great for making things such as basic games however, there are many limitations to what you can actually accomplish using this software. In order to create something a little more complex some experience of coding is needed. ...

Do You Know How to Successfully Earn Money By Making An iPhone App?

By making an iPhone app you could earn more than 10,000 dollars in a day. Making an iPhone app does not require you to be an expert in programming with today's available systems. Sometimes, successful iPhone apps require a group effort and tedious brainstorming to produce a sure hit app. For this you will want a team of expert individuals that specialize in the different stages of development for making an iPhone app. If you are not all that knowledgeable in programming, you can be the brain in charge behind the creation of your iPhone app or game. You will need to create a visual representation of how the app should look and operate. With a small amount of operating cash, you can hire a programmer that will translate your ideas onto the screen for an actual visual look at your app or game. Hire a developer and he will do the program writing for the app or game. This is the best method one can take. If you have a strong desire and believe in your idea enough to jump a few hurdles and to see it through to the end you will be successful, proud and possibly financial secure for life.

Once your iPhone app or game is complete, you must double check to make sure everything has conformed to the terms, conditions and all requirements which are stipulated by Apple. This will ensure that rejection of your product will never be an option upon submission. The evaluation and assessment of your app or game usually takes a long period of time. I tell you this so you understand that this is the norm because, at this stage of the process you will be and should be jumping with anticipation. So, you are aware, there are more than 350,000 iPhone apps today and your main goal is to know and believe your idea is going to stand out and rise above all the apps and games that were ahead of you. All your research has shown you that even the best who, have gone before you made mistakes but, you have learned from those mistakes made from these developers that failed but you, you my friend have developed this new app or game with amazing never seen before features that will absolutely be loved by the millions. ...